To be frankly honest, we did not do any site work today. It was Sunday and the team had three days of 18 hours back-to-back to back. They would have been non-productive. With that said, not only is our existing team in full force later tonight and tomorrow, but we’ve also brought in a specialist team that will be focusing on two areas – site speed and performance and data consistency. Some of these issues are clearly related to inconsistent data being passed throughout our server cluster. I’m not sure if the issues go back all the way to the migration or since we’ve adding new servers to deal with the number of queries.
I’m not trying to hide anything. There are quite a few open issues. I’m not sure of the complexity of some of them. I will have a better idea by this time tomorrow on where we are and a realistic time frame to clear up the most critical issues. This will depend big-time on how much of a role the server configuration is playing in some of these issues, if any. As I said in yesterday’s update, I’m hoping to start development on the Secondary Stable page this week and wrap it up very quickly but I have to get my arms wrapped around the major issues so players can be fully functional with the game even if it’s at a slower pace. Tomorrow’s update should be more substantive. Right now I’m heading to the bar and will drink myself into oblivion. Just kidding. (Maybe not…)
PS – That doesn’t necessarily mean I’ll be drinking alcohol!