Watching the boards over the last week, I've noticed a few things. From my observations, I'm putting forth my thoughts and am looking to the community for feedback. I've already spoken with several players I highly respect, but, of course, I need the community's overall thoughts on what approach is better.
I've noticed that a lot of players are impatient - which is not a bad thing. Part of the enjoyment of our horse racing trainer game is the strategy, which can be a little time-consuming, in analyzing your horse(s) when putting him in races. There seems to be some confusion, so I'm here to clarify a few issues and get feedback. At the end, simply comment on the two points with your preferences and a brief explanation of why. There are no right or wrong answers here, nor am I committing to anything - but I am definitely listening.
When purchasing a new horse, the original concept was that you as the trainer would run the horse in your game to get an overview of his ability. Based on that assessment, you would be able (with pretty reasonable accuracy) to decide first, do I keep the horse or retire him, and second, where do I race the horse (track conditions, distance, etc)? Practicing with the horse, clearly as black and white, would tell you whether your horse is qualified for the tournaments. What the practicing would not tell you is how good, really, is my horse. The original concept was that this would be discovered when you actually raced the horse in tournaments. In real horse racing, training new horses can give you an indication of talent, but only racing provides the verifiction. We thought for sure that the anticipation of waiting to see how a horse translates from his in-game practice races to the community tournament races would be ultra-exciting. What was not programmed to run on your game but would be apparent in the races (probably after several races have been run) are the consistency and courage factors. Maybe in practice your horse is super-fast, but will be act the same way when he eyeballs the competition? And, can he consistently provide a top-notch performance or does he have tendencies to do super well in some races and not so well at all in others. In fact, on some occasions - he's outright dogged. Several players have complained that they would rather see all the traits of their horse in the practice mode (or in general game play), so they know exactly what to expect (within reason) when their horse runs in trainer tournaments. In other words, if my horse is good and ultra-consistent, I want to know. I don't want to find out after 3 or 4 races. Other players have expressed their appreciation for the way the program is currently working, which is basically - get a good assessment of your horse in practice, but only running him in tournament races will really tell you if he's top-quality and very consistent. So, on this first point, let me know if you want to see your horse's full traits including courage and consistency in your own game or, just like in real racing, have to figure that out as he goes through the tournaments.
Certain sires and dams have been programmed with different attributes when it comes to courage and consistency in the game. After spending a hundred hours with gamers, jockeys and trainers, the concept of having some cool fantasy aspects by stretching the range of the true attributes of certain sires and dams would be really cool. Yes, we are trying to emulate horse racing, but we're trying to maximize the strategies of the game. There are approximately 6 (sires and dams) combinations that have been programmed with some special attributes. These horses tend to breed fast offspring (I'm not saying better than any particular sire or dam, but they have a tendency to produce higher quantities of tournament-type horses). The downside to this is that these particular sires and dams are super inconsistent. Again, the concept behind the puzzle was to provide all different types of sires and dams to create a large diversification in a person's stable and to appeal to different types of players and, of course, to emulate real racing even though it's in an exaggerated format. (Hey, that's virtual gaming.) I personally love it. Do I want to breed to a horse where I'm going to get a fast baby but his inconsistencies can find me scratching my head and pounding my desk during the finals of a tournament? And, if I strategize right, I can utilize some of those offspring strategically to my advantage in certain tournaments. (I'm not letting any secrets out.) No horse runs 100% consistent. That's why most horses win less than 15% of their starts. That's why favorites win only about 30% of the time. So, my second question is, do we identify these sires and dams right up front and leave them in the game so certain people can enjoy them and others can ignore them? Or, do we remove their current attributes and make them more like the rest of the sires and dams in the game where there's always going to be some inconsistencies and performance fluctuations, but not as pronounced? So the question is - do we identify them, yes or no, or do we let people figure out who they are as time goes on and leave them in the game as just another component of the strategy involved in our virtual world of racing?
Let me leave everyone with a thought. Our mission here is to provide a great place for racing fans to truly engage the virtual/fantasy side of this sport. But, we also pride ourselves as being an educational tool and platform where gamers join our family for the action and because they've always had an interest but have never been familiar with the world of horse racing We want to parallel horse racing as best we can, but at the same time, we want to appeal to the masses to grow our community and our business. Everyone's enjoyment hinges on our success. It's that simple. Though there are some players who would absolutely love for us to have no fantasy association and get as realistic as we can in every aspect, at the end of the day, our community would never grow beyond the small world of the hard-core horse racng enthusiast. Please, please, please - let's stay focused on the two points explained above in order to help the team here evaluate our options.
Thanks so much for your time and I'm looking forward to the first trainer tournament ending in a few days.
- Puddles
I agree that I do want to know what my horses full traits because that would save so much time and effort.
Don't get me wrong I think that it's also good to have some mystery to not knowing and figuring it out on my own. So I think that only some traits should be seen not just all of them.
i think we should know and we should be able 2 work are horses like 2f ,3f,4f,5f,6f and that will show come race day ill show your times and there should be a energy coolum on how much the horse has left after working like if you work 2 fast the energy will go down a lot theres lots 2 do 2 get the game way better but i would defenetly start by adding work outs i talked 2 a lot of people and that what they thought the game would be work your horse get him fit ready and then race him. i would love 2 see workouts and auctions added 2 the game but allso ass fast as posible like 1or2 months if posible it would help the game turmendesly if you could pm me that would be great.
I'm fine finding out what my horse is really made of in the tournament races. Letting the true traits show in the advanced mode would be bad for the long term game. I think it would be too much advantage to the players that are blessed with a lot of points. They still have an advantage now, but their super training mode horse isn't a sure thing like it would be if all was known. This would be, in my opinion, bad game design.
I also think you should leave the sires and dams as they are. Mystery is good and it should be a fun thing for us, the player community, to find out which of the sires and dams are the "special" ones.
on one aspect I like the mystery.... but my biggest concern is the big dropoff of times .. from what I see horses generally run slower in the trnys and thats fine across the board. But the dropoff from private to the trny is way to much in some cases.. I am all for inconsistency of up to maybe 5 sr points (trip not withstanding) but the extremety of this from private to trny is to much... I would just like to see the horses run a bit truer to form in the trnys.. I have no problem with the hidden courage factors making horse A beat an equally rated Horse B most of the time in trnys because he has a lot more courage .. but not when to equally rated horses from private racing run againest each other and in the trny horse A runs 10+ lengths better .. horse A may have more courage and constently win by up 3 lengths but 10 is to much horse B may not be a champion after all but he still has some talent.. he doesn't suddenly become a 5000 claimer overnite.... I would just like to know my horses true talent level going in.. if hes consistent or has courage .. well we will find out in the trny but at least let him run closer to his ability timewise in trnys not go from a world beater to a complete bum after I have entered him into some big money trny because what he showed my in training.. I don't mind him losing just not showing up like a cheap claimer... I would also like to see a few sires dams obviously maybe a lil better but a bit more of an equal balance.. and no keep the best ones secret its more exciting to figure them out.. as long as the aren't to blatant in the offspring...
~X77~
I say no on full traits. It’s fun to find out what you have or haven’t with each trainer horse. The closer we get it to real racing. The closer we are to making a huge impact in the gaming an horse racing industry.
I say no on identifing the special attributes this could really backfire the game. This maybe explains why pool horses are doing so well. lol
This strategy of finding which trainers are doing well an why is extremly fun.
I personally think it's best the way it is...The sport of horseracing is not an easy sport to figure out so i believe
everything you have done here is making this game as realistic as you possibly could. What fun would it be to
figure it all out even before the first tournament is complete. I like the variables in the breeding as much as
trying to figure out the training and live racing. I do scratch my head sometimes when i see how things turn out
during the race but don't think i'm not doing the same thing on a Saturday afternoon at my home track. This
is the sport of horsetracing and it's not suppose to be easy. Do we really know what we have in the real world
leaving the paddock to the race track for the very first time? Not at all,we think we do and we're very hopeful
but until we see him/her on the track with the other hopefuls we don't. Maybe the one thing i'd like to know
is the effectiveness of your workout before the race so i know if it's helping or hindering.
ModGraphix
I think a little more should be gleaned from the practice runs.. No matter how well they do in practice, that still tells you nothing about the other trainer horses they will face.. Even if you find you have a monster in your game, how do you know you won't be facing plenty of them when the tournament runs? I can see the need for a little mystery beyond that, but I don't see quite the jekyll and hyde things that have happened being all that realistic.. I think ruff had a point about a horse beating everything in sight in practice and goes on the track and can't outrun a 5,000 claimer.. Are horses THAT different from the morning until the afternoon? So, in conclusion I feel that the correlation between practice and the tournaments needs to be a little higher if there is a way to do that without making the horse act exactly the same from one to the other..
thanks!
I agree completely with rastafas in the fact that the players with big points would have a huge advantage is the traits were full on training. I love the fact that you don't really know what you have until they race, which is more like Horse Racing, take The Green Monkey. ran a 9and 2 in training then couldn't break its maiden on the race track.
I also like the sires being hidden that have the mystery traits, therefore it requires members to watch the tournament races to see which sires are doing good and which aren't.
On a unrelated note, when are you gonna post something about the breeding aspect of the Trainer game. I am reall looking forward to that.
This is a great game as is. It not only appeals to my interest in fantasy gaming, but actually encourages me to know more about the horse racing industry. So far I have only ran my horse's (a lot) in private mode. I am registered for six tournament entries now and can't wait.
To answer the two questions: I like the fact that some horses are gonna perform different come race day. I also think the hidden attributes should remain hidden.
With that said: like any game it must continue to evolve, improve, and work out the kinks...from what I see I am sure this will be the case with Horse Racing Fantasy.
I think everything is fine. There is alway's a mystery in the real horse racing world as there should be here. Keep up the good work.
It seems to be working, my first race I got what I thought. Races have always be different then training.
A resounding NO to knowing full traits of my horses and of the Sires and Dams. The reward will come to those trainers who are willing to invest time into knowing their horses.
"Life is like a box of chocolates, you never know what ya gonna get".
Does the Todd Pletcher and Aidan O'Brien know what they've got before they race their horses. Absolutely not. They have a pretty good idea, but nothing more. They wouldn't enter in some races if they new all that was going to happen.
Everything associated with horse racing, and similar sports is a big gamble. You pay your money, make your choice, then start praying!!
Very interesting and well thought out comments so far.
1) The breeding with some horses having secret special traits seem fine to me. Shouldn't be changed in my opinion
2) Getting a "true" handle on what you have in your stable thru private mode should be changed. I do not think it will give those with more points a bigger advantage. Take the case of ruffians horse for example who was beating everything in his game. If he was able to observe his horses "true" traits, that wouldn't have given him an advantage, he just would have known that he has a super fast horse at times, but is ultra inconsistent. To me it adds more to the strategy of the game and the tournaments.
Do I put my consistent 90 -100 speed rating horse in the tournament or my inconsistent 66 - 130 speed rating horse in?
~~~~~~~~
May they all come home safely!!!
I think the best part of this trainer game is the unknown. Needs to stay as close to real world as possible, and this trainer game seems to be just that in the early going. Traits should be left a secret until you actually run a real race. Just like in the real world you can have a great workout horse that just flops come race day. Found that out the hard way in my first tourney race. Couple of changes that I would like to see. One is make the tourney races closer together. Not a big fan of having to wait close to a week between races in one tourney. I do understand this adds to stategy, but think that quicker touneys would bring more excitement as my favorite part of the game is actually getting to see my horse run a tourney race. Another thing would be to add more low point races with max earnings added. I realize that to make this work the game needs to run for a few months at least, but this could give every horse a chance to get some earnings no matter how glue factory it appears to be.
First off, if you guys start posting traits of the horses that you are breeding from essentially everyone is going to be breeding from the same horses (the best ones according to your ratings) Now if that isn't an issue, wtf do people really need to know traits for? You jokers out there thing Bob Baffert has a 2 year old and knows exactly what his horses traits are before he runs them? I think the people who want the traits are absolutely silly and should figure that shit out on there own just like real life trainers do. I know this is a virtual game but let's keep this within reason. You can probably figure most of what you need by practicing with them and figuring out speed ratings on different tracks, surfaces, and distances. I know that doesn't completely resolve the courage issue or what not but that's just apart of the game.
Definite no to knowing the traits. It would kill the game.
The thing I would like to see in the game are some sires for long distance turf horses(12f to 16f). Sires such as - Montjeu, Golan, Sadler's Wells, Zabeel, Pentire, No Excuse Needed.
Might be asking a bit much though, lol.
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3200m forever! True staying races will never die!
Leave it like it is. If we don't have to figure anything out, then we are'nt training our horses, the computer is! Some people just want it to be easy, to them I say go buy the Breeders Cup playstation game. For those of us who want realism and a challenge, and for victory to be sweet as a result, keep it the way it is.
the way my horses run in training and private races is as close as i want them to run in tourneys. the way it is now is too confusing i would rather my horses getbeat because----wasnt good enuf,went too fast too soon and had nothing left. or had a terrible trip in the race getting blocked or losing ground. these factors are enuf ways to lose horribly without throwing in the unknowns . what is the point of getting 3 good horses out of 27 bred only to see they are not nearly as good because of random things that are in the game. i think we should feel confident with the very few good ones we get and when we lose its a race run thing and not some random factor. ----if the traits that are programmed into the sires and dams are real they should stay. the players should have to identify which of these horses have more speed or stamina than others. it is clear when you choose one what there career was like and thier rating out of10, sprinter or distance. in closing i would take my chances breeding and getting 1 of 10 good ones than getting a good one and watch him lose because of random factors. the training thing before a race is also a guessing game. at least jockeys seem to follow instructions well. i have a lot more to say on all this but i type with 1 finger and is slow. thanks for asking the comm. for input
Because you have 2 year tournaments which cost 50,000 to enter and even more to enter a race I do think we should have a better indication of the expected performance of our horses. I do not think we should know what the dams/sires are expected to produce besides the number rating for quality. I really don't like seeing the list of horses people previously purchased because I'd like less people to know what I'm doing. Instead of making horses from the offspring more inconsistent in racing have the dam/sires be more inconsistent at breeding quality offspring.
One more thing. I think you should consider raising and lowering stud fees based on the demand for certain horses. A flat price for all is not even close to real racing and there are definite stinker sires and dams that no one uses for good reasons.
Ok I'll make this short and sweet.
Point 1 - Show Traits - I have a lot of fun figuring out my horses training on my own, but spending 20,000+ pts during some tournaments to find out your horse doesn't have the 'will to fight the fight' can be disappointing. I'd really like to know my horses traits right away. (Well not 'right away' but to be able to figure out things like courage and such in private mode and not during a tournament where your points may be long gone...)
Point 2 - Secrets! - KEEP THE SIRES/DAMS SECRET!!! Diversity is the key. I don't know who they are, but if I get a super horse, it just might be from them!!! Seriously, keep them secret, or else we will have siblings racing against each other in every race because everyone will want to breed to the best horses in the game!!!
-Kallie
I think the game is great the way it is.
Trying to decide where to place your young horses may be the biggest decision a trainer has to make. You know how fast your horse is but that is about all you are sure of. I have seen morning glories that work a hole in the wind, but put them in a race and they can't pass anything but gas. On the flip side i have seen others that seem to have the Alan Iverson attitude to practice but are monsters in a race. I like the idea of having to find out certain attributes of my horse through racing, thats more like real life. After a couple of tournies you should have a good idea what you've got.
Secret traits, I'm not crazy about it but it has the possibility of making things interesting. Leave it alone.
The more like real racing it is, the better it will be. I am in the Pedigree Consulting business and the way I look at it, You breed the best available stud to the best available mare and hope for the best foal possible. It's very hit and miss. More miss. A little horseracing knowledge is what everyone needs to figure the true racing game out. The only change I would recomend would be A way to do something with retired horses. Either put them into another area, delete them or put them in the community horses. I have bought and retired a few and need to move them away from my active horses.
Thanks, hope this input helps.
Frelance
I appreciate the unknown or unpredictable - that's life. This game has always been fun. Now it has evolved into an entertaining and educational game that offers varying levels of involvement.
I feel that leaving the secret horses secret actually helps add to the realism. No matter how good a horse is, sometimes they have an off day. Liken this to the unpredictability of the offspring of these fantasy trait horses. It almost levels the playing field ;-)
All in the name of fun.
I do not just race him on his own or with just one other horse....I put him against Man O War, War Admiral, horses like that, and I run a full field of 12 horses....When I complained about my Adiadora getting smashed yesterday, I wasn't complaining on the loss, just the whole training aspect....Adiadora faced eye to eye like puddles said over 100 plus races with full fields of super horses from the horse files..he beat everyone hands down easily sometimes by 20 L.....Then he goes to a tourney that has way lesser horses than Man O war and horses that I mentioned, and gets slayed.....That part I don't understand....How can he beat a full field of Man O War type horses , over a 100 races, full field 12 starters, and smash them all, and then run a 60 SR in the tourney....Its not like he has never raced better far superior horses "eye to eye" ....but as far as the game is , Its ok to me, just a explanation of what happened would be cool lol..unless the traits of the horse don't show in a non tourney race... its not like I wont play the game because of one horse didn't perform..another thing is the jockeys, why don't they do what you ask them to do in a race...I ask to lay back and zoom they shoot to the front...my jockey instructions have never worked...if someone would give me some aspect of that , that would be cool too ..but the game is fine the way it is......ruffiano
Hi Puddles,
Something that I like to see in this game is the thing that 2 of my favorite game creators have reccommended: 1)Stick to playability-when not sure what to include in a game,take it out if it disturbs playability. 2) Fun factor -if it's not fun for the majority of gamers, take it out or modify it.
I like this game because it is deep. In the case you describe, I would much rather have it apparent in my races that I run with the horse offspring-maybe after 6 or so it should be apparent to me.
Russell
We have the LUXERY of running our horse 6/7/8/9/10 furlongs, at different tracks, on different surfaces, and against different competition. It's fun to do, but the results there shouldn't be the be-all, end-all, 100% guarantee of how he will do in an actual race.
In real life, a trainer may have *some* idea of how a horse might do, but he will never know until the horse actually races. To have all the stats upfront would be taking a lot of the fun out of the game.
My vote is an emphatic "no". Leave the breeding process the way it is, too.
Keeping the sires and dams the way they are now is ok with me. But I think we should have more feedback about our horses when training them and setting up mock races in private mode. Trainers get alot of feedback from the jockeys that work and ride their horses. And with watching workouts and mock races, they get a pretty good idea of what kind of courage and heart they have, and what caliber of horse they are. And like with what Ruffiano is saying, if you have a super horse that is beating horses like Man o' War and Swaps on a regular basis, there shouldn't be any reason for them to perform so poorly in a tourney race.
I definitely don't want to know exactly what I'm getting. It takes the thrill and fun out of the gane. If we all know what we're breeding and getting I don't see any fun in that. Wasn't it more thrilling and fullfilling for the people around Mind That Bird winnning the derby than let's for those around heavy favorites like Seattle Slew who has excellent breeding and expected to win the race? Anyway, Mind That Bird got no chance this Sat. But I'll include him in my trifectas and supers. I'm keying Alexandra R. and FF on top.
I'm not about to say yes or no at this point, because I haven't actually run in any tournaments and still have a lot to learn yet. I have two tournaments coming up soon, however.
This is all so new to all of us (a learning period ) with new people becoming part of the community daily. I recommend feeling everybody out, then put everything on a back burner for now, until more info/data is collected and deciferred (sp).
I think part of the confusion has to do with using the word, "workout" when we first get our stable horses that we bred. I understand what attributes we're trying to find out about our horses, but until we actually run them in tournaments, we're running them in practice races. Is this good or bad? I don't know. Would workouts as we understand the word, "workout" be better? Yes/No? Some horse race games have them. Plus equipment changes.
I'm wondering out loud, if six sets of stallions and broodmares out of original 50 sets to choose from, have something special built into them that the others don't, won't we (the community) be able to figure out who those horses are, just by seeing which combination is doing the best? In ending, please take your time and don't rush. I'm patient.
the game is fine as it is just need a few changes here and there, #1 cost atm is way too much to breed new horses, i used up over 300k points before i got a decent horse NOT a super horse just decent, i think the cost should be lowered...20k for breeding and 10k for vet then to find out horse is just no good and retire it is a lot when 30k goes out the window just like that...horses should perform a bit close or same in tournies like the do on a consistent basis when we race them as much as we do...over all its fine and te game is fun.
Sundown
leave it as is. coz love to play when ur challenge, and start to think like a real trainer, its not easy to get a super horse that fast u must sacrifice and it will take time, so i want the game how it works now. we should face the fact that 1st trainer tournament is not yet over so let the game grow, like a child from becoming a teenager up to an full grown man hopes it make sense ... thanks puddles no change...
I haven't seen my horses run yet, but I can totally understand ruffiano's discouragement after his horse's result. Still, I do not think all attributes should be given to the owners. In the long run, I think this game will become just a "superhorse" racing game if we know everything about them up front. I was delighted to read that there were "hidden" attributes. After all, we can get a performance report that gives indications of the horse's courage and consistency. Hopefully that is somewhat accurate. How about making that report free?
My opinion would change in this regard if each of our horses was graded and either not allowed to run in a race graded lower than theirs, or they would be allowed but would have to carry weight. I’ve noticed in some G3 races the SR’s are pretty high. In a perfect game most of our horses should be able to run in some type of tournament.
I rather like the game the way it is actually. I think it's cool how you don't really know what you have until you race, only if you might just have a chance. Oh, and please keep the special sires/dams secret too-otherwise everyone would just breed to them and ignore all the others. I already have a few theories on just which ones they could be.....
Dumbing down the game just to make it playable for the impatient gotta-have-it-right-now-pleaz-pleaz-PLEASE!!! people is not a good thing to do, for it lessens the quality and the exciting, realistic feel of the game as a whole. I highly enjoy spending time trying to figure out my horses, and I think it would be boring if I knew everything there was to know. People just need to learn to be patient, and not enter a horse in a high stakes tournament if they have no proof of his abilities.
However.... I do think some things need to be added/changed. First things first, I love the little tournament ticker you added to the right hand column-it helps a lot. Though, I would like it if you sort of cleaned up the breeding page a bit so I don't have to click on every single sire/dam to see their abilities. Just adding their quality rating, preferred distance, and preferred track type to the box you click would help a lot. Furthermore, adding things like blinkers and such would be nice too. You could even charge a price for them and add them to your store. Also... I think being able to jockey your own horse in a tournament would be awesome. However, if you can't do this then at least make the instructions more detailed-like what we have in private mode. Otherwise, I think you have a great game here... and I am forever grateful to you for curing my addiction to Sega Derby Owner's Club. :{}
I don't think we should know exactly how our horse will perform in tourny races, but I think we should have some idea based on the mock races. The two results should be closer, is all I'm saying, because what happened to ruffiano just sucks. There's being a "realistic game", and then there's just being a GAME. Which is all this is, really. If I wanted to be in real racing, I'd get a job in it. I know it's really hard to get into the business, but that doesn't mean the game has to be equally difficult. I appreciate the realism of the game, but it's beginning to give me a headache, lol. I mean, World of Warcraft isn't completely realistic, but you can still enjoy it, right?
I don't want to sound like I'm complaining, because I'm ecstatic to actually HAVE a trainer game after waiting so long. Whatever you decide on, Puddles, I'll still play, because I absolutely love this game. :)
I think we need to give the trainer game some time in action before making drastic changes. I would like a method to better assess my horses ability in training. But I'm still learning the trainer game and would like to get a tourney or two under my belt before making suggestions.
No need for a 'quick fix'...i like the dialogue on these issues and good solution can be found.
breeding??? Mr. Prospetor, Storm Cat, A.P. Indy...they breed some good horses.....but everyonceinawhile "Old Bob Bowers" hands us a "John Henry" (insert own favorite underbred Phenom)....leave that as is...mystery is fine.
Working/Racing......horse on horse, heart on heart....going to vary horse to horse race to race....many variables....I have no problem with that.....inconsistancy is fine.
Just because I can beat "game horse A" in advanced user set up practice races...DOES NOT mean I can beat joebob101's superduper tourny horse....no problem there.
Problem is my horse works (for the purpose of "learning" his ability) in a practice race rated at $1,000,000 grade 1 (or Alw) at 1 mile on fast dirt and runs a speed rating of 110-120. NEVER worse than 110.over 50 races..and in tournament races can't get 75....
to MY POINT
1. My horse should at least drop some 75 SR's during his training races
or
2. A standard practice to tournament SR differential ie. 110=75 aprox.
or
3. I can't see where 'working' my horse is of any value to me otherwise (just breed him and enter him in tourny's to find out)
either way, I really like the game and am sure you guys will continue to help it evolve positively.
theoph1000
I would love to be able to give my horses workouts, as has been said. Maybe anorther column, you know, when you're about to ride in a race, will list whether a horse has poor, average (fair), good, or very good heart and courage. And maybe somewhere where we can write private notes on workouts, horse's best distance, details of their last race, etc.
~*horsekrazee*~
Thank you for seeking our input!
I think the breeding should be left as it is now. There is always a large element of chance when breeding any animals.
I think the training races should be adjusted so that they are more relevant indicators of tournament race performance. You don't have to reveal everything 100%, but no Trainer should have to suffer through tournament speed ratings of 75 when the horse trained at speed ratings of 125! Maybe the weighting of the hidden characteristics is too strong? Maybe they should not be such overwhelming performance factors?
Jim
I am all for everything remaining as it is except for what was jsut stated... "Maybe the weighting of the hidden characteristics is too strong? Maybe they should not be such overwhelming performance factors?" ... I am for these factors but I think they are proving toooo dominate that it takes the horse toooo far away from its training efforts
I am new at this game-haven't run my horse yet. But I like that I have to figure out what capabilities my horse has before entering a race. I don't want to know beforehand how my horse is going to behave in a race. Keep it as realistic as possible, but not so hard that those new to racing can't get a handle on it.
As far as breeding goes, keep that a secret too. In breeding, you don't know what a stallion or mare is going to throw until their offspring is tested.
Racing is a game of patience, patience, patience! Even though the race is over in mere minutes.
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