Optimizing Lane Changing Strategies By Jockeys In Our Virtual Game Engine.

Optimizing Lane Changing Strategies By Jockeys In Our Virtual Game Engine.

As I mentioned several times before, we have begun the optimization process to improve jockey intelligence. We are more than 40% through building the game engine which will work on any operating system. (Do not be confused, this has nothing to do with our new online horse racing game coming out next week.)

What I’m looking for is just links to races where you believe jockey intelligence either significantly hindered a particular horse’s opportunity in a race. I’m only looking for the most blatant examples of a jockey not moving to a clear path when the opportunity existed, or worse, moving out of a clear path on a straight-away to duck behind horses and then get himself blocked. The other example I’m looking for are horses that have run up on other horses in the race at least twice and could have easily went around that horse.

Please only post the link with a very brief (without sarcasm) comment on what you feel is wrong and where in the race the incident happened. Again, I’m not looking for sarcastic comments. I’m looking for the community’s help so we can improve the jockey intelligence.

The web game coming out next week is very important to us, but just as important, is the modification of the game engine to further enhance the realism of the game, and this includes the jockey intelligence.

Thank your for your cooperation.
Mike



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ddoublevvision's picture

Not being sarcastic

But to me the biggest issue is horses going wide on turns. Especially when there is so much race left, there is absolutely no reason that a real jockey would do this. I almost always use "safe ground at all costs", but the virtual jockies many times do the opposite.

I'm sure you will get many links soon.

wcwashington's picture

Here's an example

Why does my horse #4 (You Down Wit O P P) run up #7 (Cool Clear Water) butt between the 16th pole and the wire for no reason at all?

http://www.horseracegame.com/community/races/92699

trackatsunrise's picture

puddles

glad to here that you're trying to fix it, sometimes those jockeys can be a little frustrating! :)

~trackatsunrise~

tranzor's picture

Will send links when I find them

Hi Puddles,

Also glad to hear you are working on the jockey decision making. I will send links to some races when I find them. In the meantime I think it would help if jockey "reaction" while still on the turn right before the stretch is improved. For example, If I have save ground at all cost but the speed is dying halfway through the turn a typical jockey reaction would be look elsewhere. If I use save ground when can, they usually just keep floating wider until the race is lost.

Otherwise, just one more comment. Please develop a notes section for each horse in their stable page, just a place to keep track of things we have learned about the horse and upcoming tournaments we might want to enter.

Keep up the great work, the game is very well made!

Tranzor

wcwashington's picture

Another example

Another example:

There is no reason why my horse #8 (A Twist Of Jobim) after coming from dead last runs up the butt of #4 (There U Go Again). This clearly cost my horse from winning this final.

http://www.horseracegame.com/community/races/108589

My horse runs up that horses butt, then stays there for 10-12 strides!!!

bigdog236's picture

Example

This is the link of a race that was run earlier tonight. My horse is Bd Super Zero. He starts to make a move and keeps trying to get to the rail and I believe I had him programmed to avoid traffic. He would not have won but he tucked himself in behind the dying rail horse. He might have run 3rd instead of 5th. Here is the link. This isn't as bad as some but it really didn't make sense the move that he made...lol.

http://www.horseracegame.com/community/races/111991

Thanks,

Dog

tygereye's picture

??

heres one Blue Restricted (5016) Tournament-Grade 1 Breeder's Cup Final Championship Race 11/1/2012
GULFSTREAM PARK 7 horses 6 furlongs
Tournament Race ID: 111171
my horse the number one gets to the last furlong and gets open with energy/speed to pass and runs back behind two horses on the rail

starfish's picture

The Adjustments

That have been made earlier this year or over the last 6 or 8 months have been a huge and wonderful improvement. I very seldom see horses getting boxed in anymore.

With young 2 year old horses and / or short Sprint races this might still be happening sometimes but overall I feel like the overall problem has been resolved. Maybe this is some additional fine tuning which never hurts.

Honestly Jaycat old Buddy, I never use "save ground at all costs" ever. I almost always use "save ground when can" for all non sprint races. "Save ground at all costs" is just too restrictive and certainly it will create these type jockey problems.

When you use "save ground at all costs" for mid and long distance races and the horse and jockey actually respond to the instructions then the jockey and horse are just doing what your instructions says, stay buried on the inside rail period. That is why the horse and jockey will not pass a slower horse by going to the right to pass because your instructions are telling them them to stay glued to the inside rail, no exceptions. You can't have it both ways. So I do not believe this is a jockey error or game flaw, it is a jockey "race instructions" error by the trainer.

PS - Jaycat, I am not putting you down and I respect your many years of racing experience here, so don't get mad at me. These are just my thoughts and ideas and (I could be all wet or totally wrong).But I am sharing these thoughts with you and everyone, just to be helpful and certainly not to criticize you or anyone else. Now if I use " Save ground at all costs" in Sprints (which I never do) then I would not expect my horse to pass anything to it's right side if the horse and jockey are following these instructions. Remember "all costs means being glued to the inside no movement to the right side just stay buried on the left side.

sassteve's picture

Surely one helpful addition

Surely one helpful addition to the program would be that the horse move off the rail on the stretch (like most do in real racing). Thus creating a bit more space on the inside during the stretch run.

wcwashington's picture

New Jockey AI

I hope this is the new jockey AI, horses that can run right through slower horses.

http://www.horseracegame.com/community/races/118693

Watch as the 5 horse runs right through the 3 horse coming down the stretch.

soundofrum's picture

Starfish

I like your honest, upfront, from your own experiences, evaluations. And the fact that you are only voicing your opinions and admit that you could be wrong. We need more of this. Thanks. makes sense to me.

21burns's picture

jockey ai

I am pleased that the jockey ai is to be seriously investigated and hopefully improved.Improving the jockey ai will vastly enhance the game and add to the enjoyment of playing the game.

willywin's picture

my horse would have won this

my horse would have won this race by 10 lengths, got stuck on fence behind tiring horses. perfect example for ya Mike. horse- Pappa Dave. http://www.horseracegame.com/community/races/117491

Subscribe to my channel and get instant updates as i upload new race calls.
http://www.youtube.com/user/MrWillywin

jaycat's picture

UMM Right, Starfish

Not quite sure what on Earth you are talking about.

I have not participated in this thread till now. I don't remember voicing an opinion about this anywhere.
I haven't even read the thread till now.

I don't know why you pointed me out here, but OK, I won't "Be mad at you".

Confused Cat

wcwashington's picture

Another example

Ok, why would my horse (Our Shadows Pass) #8 after getting a clear run down the lane decide at the last moment when there is clearly room on the inside run up the #11 (De Madfather) horses butt just before the wire?? My horse would have easily finished 2nd in this race. This kind of stuff needs to be fixed!!!

http://www.horseracegame.com/community/races/110655

racodo's picture

The two biggest beefs i have

The two biggest beefs i have with the jockey AI are as follows. First, when your horse is boxed in, and bumps the outside horse to get out of the box, but then goes right back to the inside to allow him to get boxed in again. Makes no sense.

The other is when they are on the turn, and your horse swings wide, but then when they straighten into the stretch, goes inside to get stuck behind quitters. Thats the total opposite of what would be done. In racing, most would save ground until the stretch, and then swing out for the stretch run.

usagame's picture

Decided to move right behind

Decided to move right behind a horse and up his butt at the last second twice when all he had to do was run straight. The 2 horse.

http://www.horseracegame.com/community/races/120073

dustyrider's picture

Reply to wcwashington

I just watched that race and, just as you wrote, #5 races right through #3. Thought for a moment I was watching Ghost Whisperer... LOL

ratelic's picture

2 wide by himself

My horse decides to take the only turn of the race 2 wide. Normally I wouldn't complain, but my horse is by himself. Even if I chose, "to avoid other horses when possible" or "avoid other horses at all costs" (I don't remember the exact terminology), there is no reason for my horse to be this far off the rail, especially when I told him to save ground. I spent 100,000 on a low BSR FN horse that couldnt run well, then vetted him for not much improvement, which costs quite a bit also. The only way for me to make any points off him is instas and I couldn't even win the jackpot because of the questionable jockey AI. I'm not angry, especially because I realize that this has probably happened to everybody or at least something similar, it's just a little frustrating. My horse finished second despite being 2 wide and giving the eventual winner the rail for the only turn, which is the only reason my horse didn't win.

Nick

http://www.horseracegame.com/community/races/125369

bookiemonster's picture

http://www.horseracegame.com/

http://www.horseracegame.com/community/races/112439
My jockeys have a set of keys each to every track in HRF tourneys, they are the ones who lock up after they are done! Lol.

wcwashington's picture

Was this a bad joke from HRF

This has got to be one of the worst if not the worst jockey ride in the history of HRF. Watch my horse Mad Beast and his fantastic rail trip!!!

http://www.horseracegame.com/community/races/120731

cavetroll's picture

Fine "fine" tuning.

Hey Puddles, How it be? Any chance you'll work in stewards inquiries and DQ's ? Maybe in the next update ? Just a thought in case your a little like Stephen King . (live for nightmares) Anyway the jockey's still could use a little "fine tuning". My experience left my horse in the stretch 4 wide with a furlong to go. As he ran up to the front runners he should have clearly ducted to the inside having to move in only enough to pass the horse in front of him. Instead it swung to the outside having to go 4 horse wider to the right in order to pass. Cost him what looked like a win. But at least from that side of the track he was closer to the barn when it was all done.
About the DQ thing, I twice have had a horse closing on the rail only to be roughed up and literally knocked backed a couple of lenghts by other horses closing off the rail .

Excellence is never "Attained" It is "Created" in those who "Persevere" ..


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