I'm sure most of our members know by now that Horse Racing Fantasy has launched new jockey, bettor and trainer tournament leader boards. They can be accessed under the recent winner badge on the left navigation of the community or at the bottom of the left navigation main menu or from your stable page. There is a lot of cool information here. We will be updating the leader boards several times a month with more statistical information. This will be a continuously evolving project. Don't expect many changes right away, but expect new add-ons at least once or twice a month. If our racing community has suggestions, there's a thread in the forums called New Leader Board. Read it and post to it. We look forward to your input, but please remember that we are loaded with tasks and your ideas must stay focused and be on track with our direction.
Next week we are launching a new tool on the stable page. It is a trainer horse history tool. We have received a ton of support emails pertaining to how horses age and why horses are at certain ages. You will simply go to your stable page, click on the horse in question and an entire history will be brought up. It will be very clear to any member of our horse racing community why their horse is the age shown.
Next week we are also releasing several other new features - one I think a lot of players are really going to enjoy. You will now have the ability to change the gender and color of your new purchased horse from your stable page. This feature is absolutely free to our VIP members. Another great reason why you want to become a VIP. Now you can come up with the greatest names and be confident that the color and gender will be appropriate. No more issues like calling your horse Mr. Gray and it's a black female. You will only be able to change the horse once and the gender and color change must happen prior to entering your virtual horse into its first tournament. Personally, I love this feature and can see how a lot of players will have a blast using it. With 15 colors of virtual thoroughbreds to choose from, it will add more excitement to the game. We're not sure if this feature will be available for non-VIPs for a fee. It may just be a VIP feature.
We're adding another enhancement product called Lasix. In the world of real horse racing, Lasix (a duretic) is commonly used to assist thorughbreds who have breathing problems specifically related to bleeding (not as bad as it sounds). Giving your horse Lasix can improve your horse, not by making him faster (no, that won't happen), but allowing your horse to run a longer distance. Lasix will be applied for each tournament you enter. If the treatment helps your horse once, then it will help your horse always. If it doesn't, no need to try it again in the future unless you tried it in a really poor situation. But, that's part of our racing game's strategy.
We're doing quite a bit of work on our actual game itself. We're adding features that will help people who are having a problem with slow graphics. We are also adding the ability to delete retired trainer game horses. We're also simplifying the navigation to find your trainer game horse and work with him/her. We're enhancing the communication piece between the game and the server. You can kind of look at it as increasing the size of the pipe so more information can be passed quicker. This is all part of our future strategy as we tie more and more features together between the game and the community. Another big step on this new release is, finally, for the first time in our game's 11-year history, we will be able to operate on non-English operating systems. Get ready for more international players, making us truly a universal community, which is part of our plan.
Other features in the works. We have a long list of features and enhancements in the works. We're doing some more programming to further increase the server speed. As you know, there have been times when the community pages serve up slowly. We're not a website, we are processing an unbelievable amount of data. We've made some huge progress in the last couple of weeks and it will only get better. We will soon be passing your trainer game horses' full traits to the game so if your horse is inconsistent, you'll be able to see that inconsistency in the game and not have to wait for the tournaments. This will help big-time when evaluating your horse. New features, such as a special bonus program attached to tournaments for VIP members, is being designed. We're also launching next week an enhanced PPS tournament scoring system that will clearly separate the jockeys and allow the middle and lower-tier players to gain experience and win more events. The current system we're using does not really represent a player's true scores and ability. This is another step in leveling the playing field for the jockey and bettor games.
The list goes on and on. We are designing the Mentor Program. I'm very excted aut it We are designing a program that allows VIP members to create trainer tournaments and have the community vote on them. Ifapproved, those tournaments will be available to all members to enter. Clearly, we are trying to create more player interaction. We have just started the design phase of the Auction Program and the Trainer Tournament Sponsor Programs. These are two very complex and sophisticated add-ons, but they add huge value and further enhance the game for sure.
This week, I attended the big game conference in Los Angeles. E3 is always an exciting event. We met with some of the biggest names in online games and game distribution. We absolutely feel that there is a huge validation by industry experts in what we're doing - and that we can build something that far exceeds any other horse racing game ever. We're paying very close attention to what's working and what is not in the game industry. We're consulting with top experts and are feeling more and more comfortable that our game and community can not only help the sport of horse racing, but can become a social game loaded with skill and action that will appeal to a large, more broadbased audience, and this is something we need in order to build out our long-term objectives. I did not mention a lot of the development that is going on - there is a ton! Please be patient with little bugs you may find. Please understand that our trainer game is just 5 weeks old. We see certain issues and we're on top of them and each week, the game will become more appealing and the community can really enjoy not only what we have, but what we will have.